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#iconohash presents #edtechchat

Scroll down for the #edtechchat conversation report for February 17th, 2021 EST.

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#edtechchat for February 17th, 2021 EST

01
20th

coming together

When it comes to participants, we ranked 20th among 216 conversations.

20th

participating

In terms of the number of posts, we ranked 20th out of 216 conversations that took place.

20th

amplification

This conversation ranked 20th out of 216 in terms of the amplification of ideas & content.

how we participated. Here's how participants reacted & engaged each other

Reactions
41%

Amplified

There were 24 reshares, 41% of posts, during the course of the conversation.

0%

Engaged

0% of participants in this conversation engaged each other 0 times.

78%

Content

78% of participants in this conversation shared a total of 11 unique pieces of content.

quick facts.

Here are the basic facts of the conversation for for February 17th, 2021.

0
Active
Participants
0
Posts
Total

meet the influencers the movers and shakers of #edtechchat

02

the top of the list. Top influencers in the chat

IMPACT
@etr_in

@etr_in

EdTechReview
India’s Premier #EdTech Media | Strong B2B K-12 School & HigherEd Community | Planning to expand in India & SEA? We can help! #edutech #edtechchat #21stedchat

@dwdeeds

@dwdeeds

David W. Deeds
Technology Specialist for the American International School of Egypt.

@s_bearden

@s_bearden

Susan M. Bearden, CETL
Educator, Technologist. Director of Digital Programs, @InnovateEduNYC. Author http://susanmb.me/DCCBA2. Tweets about #EdTech. Personal account, opinions mine.

moving the conversation.

Without these participants, this conversation could not happen.

about the participants. let's take a look at everyone who show'd up

03

top professions what are they doing when they're not in #edtechchat

insight

  the top participating professions
out of 14 total

teacher
educator
marketing
manager
director

gender an estimation of what the gender break down looks like
= 1 men or women

insight

Women

Men

about the content. the best content that was shared

04
What is Gamification? - EdTechReview
What is Gamification? Gamification is the application of game elements and digital game design techniques to non-game problems, such as business (growing in education technology) and social impact challenges.
What the COVID-19 Response Executive Order Means for Ed Data | DQC
In his first week in office, President Biden signed an executive order on school reopening as part of his administration’s COVID-19 response plan. This action signals a commitment to using data to better inform education policy and practice decisions for recovery.

chat growth how is #edtechchat growing over time?

05

want more? are you interested in the full data analysis for this chat? Full transcript? Longer view at chat growth?

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